WASD to move, E to interact.

This game isn't done, and the parts that are are just kind of thrown about as a way to test the mechanics built, not all of which are exposed here. I wasn't really happy with my original idea of story and so I lost interest and instead focused more on other bits.

I made this mainly to get situated with Godot and do some workflow experiments. I was happy with the results. Even though I produced very little content, I learned quite a bit about the engine, some skills dealing with 3d art, and some better ways to develop in the future. Next I'll try to improve the performance of the export and make something that's a bit more interesting to play (and something that's finished).

Thanks to  creators on freesound.com and here on itch.io. Resources have been used according to their license and those are included with the distribution.

Comments

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Looks very much like an original PlayStation game and I dig that aesthetic. Other than retrieving the axe from the car, I didn't seem to be able to do much and I got stuck walking off the screen several times. Here's hoping you'll be able to use this to make it into something cool in this style in the future.